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68 lines
2.2 KiB
68 lines
2.2 KiB
import 'package:ansu_ui/buttons/as_button.dart';
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import 'package:flutter/material.dart';
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void main() {
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runApp(MyApp());
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}
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class MyApp extends StatelessWidget {
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// This widget is the root of your application.
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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title: 'Flutter Demo',
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theme: ThemeData(
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// This is the theme of your application.
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//
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// Try running your application with "flutter run". You'll see the
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// application has a blue toolbar. Then, without quitting the app, try
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// changing the primarySwatch below to Colors.green and then invoke
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// "hot reload" (press "r" in the console where you ran "flutter run",
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// or simply save your changes to "hot reload" in a Flutter IDE).
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// Notice that the counter didn't reset back to zero; the application
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// is not restarted.
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primarySwatch: Colors.blue,
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// This makes the visual density adapt to the platform that you run
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// the app on. For desktop platforms, the controls will be smaller and
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// closer together (more dense) than on mobile platforms.
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visualDensity: VisualDensity.adaptivePlatformDensity,
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),
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home: MyHomePage(title: 'Flutter Demo Home Page'),
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);
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}
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}
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class MyHomePage extends StatefulWidget {
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MyHomePage({Key key, this.title}) : super(key: key);
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// This widget is the home page of your application. It is stateful, meaning
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// that it has a State object (defined below) that contains fields that affect
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// how it looks.
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// This class is the configuration for the state. It holds the values (in this
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// case the title) provided by the parent (in this case the App widget) and
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// used by the build method of the State. Fields in a Widget subclass are
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// always marked "final".
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final String title;
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@override
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_MyHomePageState createState() => _MyHomePageState();
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}
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class _MyHomePageState extends State<MyHomePage> {
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: Text(widget.title),
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),
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body: ListView(
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children: [
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ASButton(),
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],
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),
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);
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}
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}
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