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import 'package:flutter/material.dart';
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import 'package:flutter_screenutil/flutter_screenutil.dart';
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///安速按钮
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class ASButton extends StatefulWidget {
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///按钮颜色
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final Color color;
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///按钮文字
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///动态类型,可以是string或者widget
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final dynamic title;
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///按钮圆角
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final double radius;
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///按钮边框
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final bool outline;
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///按钮边框颜色
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final Color outlineColor;
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///按钮文字颜色
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final Color textColor;
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///按钮文字格式
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final TextStyle textStyle;
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///内边距
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final EdgeInsets padding;
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///点击事件
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final VoidCallback onpressed;
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ASButton({
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Key key,
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this.color,
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this.radius,
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this.outline = false,
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this.outlineColor,
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this.textColor,
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this.textStyle,
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this.padding,
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@required this.title,
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@required this.onpressed,
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}) : super(key: key);
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ASButton.red(this.title, this.onpressed,
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{Key key, this.textStyle, this.padding, this.radius, this.color})
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: outline = true,
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outlineColor = Color(0xFFE50112),
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textColor = Color(0xFFE50112),
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super(key: key);
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ASButton.gray(this.title, this.onpressed,
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{Key key, this.color, this.radius, this.textStyle, this.padding})
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: outline = true,
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outlineColor = Color(0x73000000),
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textColor = Color(0xD9000000),
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super(key: key);
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ASButton.yellow(this.title, this.onpressed,
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{Key key, this.radius, this.outlineColor, this.textStyle, this.padding})
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: color = Color(0xFFFFB600),
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textColor = Color(0xD9FFFFFF),
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outline = false,
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super(key: key);
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@override
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_ASButtonState createState() => _ASButtonState();
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}
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class _ASButtonState extends State<ASButton> {
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@override
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Widget build(BuildContext context) {
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return MaterialButton(
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onPressed: widget.onpressed,
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child: widget.title is String
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? Text(
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widget.title,
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style: widget.textStyle == null
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? TextStyle(color: widget.textColor, fontSize: 13.sp)
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: widget.textStyle,
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)
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: widget.title,
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padding: widget.padding ??
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EdgeInsets.symmetric(vertical: 6.w, horizontal: 12.w),
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shape: RoundedRectangleBorder(
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side: widget.outline
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? BorderSide(color: widget.outlineColor, width: 0.5)
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: BorderSide.none,
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borderRadius: BorderRadius.circular(widget.radius ?? 15.5.w)),
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color: widget.color ?? Color(0xFFFFFFFF),
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elevation: 0,
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);
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}
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}
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