import 'package:ansu_ui/ansu_ui.dart'; import 'package:ansu_ui/buttons/as_button.dart'; import 'package:flutter/material.dart'; void main() { runApp(MyApp()); } class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { ScreenUtil.init(context, designSize: Size(750, 1334), allowFontScaling: false); return MaterialApp( title: 'Flutter Demo', theme: ThemeData( // This is the theme of your application. // // Try running your application with "flutter run". You'll see the // application has a blue toolbar. Then, without quitting the app, try // changing the primarySwatch below to Colors.green and then invoke // "hot reload" (press "r" in the console where you ran "flutter run", // or simply save your changes to "hot reload" in a Flutter IDE). // Notice that the counter didn't reset back to zero; the application // is not restarted. primarySwatch: Colors.blue, // This makes the visual density adapt to the platform that you run // the app on. For desktop platforms, the controls will be smaller and // closer together (more dense) than on mobile platforms. visualDensity: VisualDensity.adaptivePlatformDensity, ), home: MyHomePage(title: 'Flutter Demo Home Page'), ); } } class MyHomePage extends StatefulWidget { MyHomePage({Key key, this.title}) : super(key: key); // This widget is the home page of your application. It is stateful, meaning // that it has a State object (defined below) that contains fields that affect // how it looks. // This class is the configuration for the state. It holds the values (in this // case the title) provided by the parent (in this case the App widget) and // used by the build method of the State. Fields in a Widget subclass are // always marked "final". final String title; @override _MyHomePageState createState() => _MyHomePageState(); } class _MyHomePageState extends State { @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: Text(widget.title), ), body: ListView( children: [ ASButton(), SizedBox(height: 12.w), ], ), ); } }