import 'package:flutter/material.dart'; import 'package:flutter_screenutil/flutter_screenutil.dart'; ///安速按钮 class ASButton extends StatefulWidget { ///按钮颜色 final Color color; ///按钮文字 ///动态类型,可以是string或者widget final dynamic title; ///按钮圆角 final double radius; ///按钮边框 final bool outline; ///按钮边框颜色 final Color outlineColor; ///按钮文字颜色 final Color textColor; ///按钮文字格式 final TextStyle textStyle; ///内边距 final EdgeInsets padding; ///点击事件 final VoidCallback onpressed; ASButton({ Key key, this.color, this.radius, this.outline = false, this.outlineColor, this.textColor, this.textStyle, this.padding, @required this.title, @required this.onpressed, }) : super(key: key); ASButton.red(this.title, this.onpressed, {Key key, this.textStyle, this.padding, this.radius, this.color}) : outline = true, outlineColor = Color(0xFFE50112), textColor = Color(0xFFE50112), super(key: key); ASButton.gray(this.title, this.onpressed, {Key key, this.color, this.radius, this.textStyle, this.padding}) : outline = true, outlineColor = Color(0x73000000), textColor = Color(0xD9000000), super(key: key); ASButton.yellow(this.title, this.onpressed, {Key key, this.radius, this.outlineColor, this.textStyle, this.padding}) : color = Color(0xFFFFB600), textColor = Color(0xD9FFFFFF), outline = false, super(key: key); @override _ASButtonState createState() => _ASButtonState(); } class _ASButtonState extends State { @override Widget build(BuildContext context) { return MaterialButton( onPressed: widget.onpressed, child: widget.title is String ? Text( widget.title, style: widget.textStyle == null ? TextStyle(color: widget.textColor, fontSize: 13.sp) : widget.textStyle, ) : widget.title, padding: widget.padding ?? EdgeInsets.symmetric(vertical: 6.w, horizontal: 12.w), shape: RoundedRectangleBorder( side: widget.outline ? BorderSide(color: widget.outlineColor, width: 0.5) : BorderSide.none, borderRadius: BorderRadius.circular(widget.radius ?? 15.5.w)), color: widget.color ?? Color(0xFFFFFFFF), elevation: 0, ); } }