name: aku_community_manager description: A new Flutter application. # The following line prevents the package from being accidentally published to # pub.dev using `pub publish`. This is preferred for private packages. publish_to: "none" # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html version: 1.0.0+1 environment: sdk: ">=2.7.0 <3.0.0" dependencies: flutter: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.0 #屏幕适配 flutter_screenutil: ^3.2.0 #状态管理 provider: ^4.3.2+2 #路由 get: ^3.15.0 #刷新 flutter_easyrefresh: ^2.1.6 #划动组件 carousel_slider: ^2.3.1 #qrcode san qr_code_scanner: ^0.0.13 #toast bot_toast: ^3.0.4 extended_text: ^4.0.0 common_utils: ^1.2.1 #验证码 pin_input_text_field: ^3.1.1 image_picker: ^0.6.7+12 flutter_rating_bar: ^3.0.1+1 expandable: ^4.1.4 aku_ui: git: url: http://test.akuhotel.com:8099/aku_fe/aku_ui.git dev_dependencies: flutter_test: sdk: flutter # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true assets: - assets/ - assets/home/ - assets/user/ - assets/message/ - assets/manage/ - assets/inspection/ - assets/static_temp/ - assets/static_fix/ # To add assets to your application, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware. # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: fonts: - family: Bebas fonts: - asset: assets/fonts/BebasNeue-Regular.ttf # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 # # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages