import 'package:flutter/material.dart'; import 'package:flutter_screenutil/flutter_screenutil.dart'; import 'package:get/get.dart'; import 'package:aku_community/utils/headers.dart'; import 'package:aku_community/widget/bee_scaffold.dart'; ///选择身份 /// ///业主 亲属 租客 class PickRolePage extends StatefulWidget { final int init; PickRolePage({Key key, this.init = 0}) : super(key: key); static String getType(int index) { switch (index) { case 1: return '业主'; case 2: return '亲属'; case 3: return '租客'; default: return ''; } } @override _PickRolePageState createState() => _PickRolePageState(); } class _PickRolePageState extends State { static const Map _role = { 1: '业主', 2: '亲属', 3: '租客', }; int _pickedValue; Widget _renderTile(int index, String title) { return MaterialButton( padding: EdgeInsets.symmetric( horizontal: 32.w, vertical: 28.w, ), onPressed: () { setState(() => _pickedValue = index); Get.back(result: _pickedValue); }, child: Row( children: [ Radio( value: index, groupValue: _pickedValue, onChanged: (value) { setState(() { _pickedValue = value; }); Get.back(result: _pickedValue); }, ), 16.wb, Text( title, style: TextStyle( fontSize: 28.sp, color: Color(0xFF333333), ), ), ], ), ); } @override void initState() { super.initState(); _pickedValue = widget.init; } @override Widget build(BuildContext context) { return BeeScaffold( title: '选择身份', body: ListView( children: _role.entries .map((e) => _renderTile(e.key, e.value)) .toList() .sepWidget(), ), ); } }