import 'package:aku_new_community/saas_model/my_house/estate_cascade_model.dart'; import 'package:aku_new_community/saas_model/my_house/picked_house.dart'; import 'package:aku_new_community/widget/picker/bee_picker_box.dart'; import 'package:flutter/cupertino.dart'; import 'package:flutter/material.dart'; import 'package:flutter_screenutil/flutter_screenutil.dart'; import 'package:get/get.dart'; class BeeHouseCascadePicker extends StatefulWidget { final List buildings; static Future pick( BuildContext context, List buildings) async { var result = await showModalBottomSheet( context: context, builder: (context) { return BeeHouseCascadePicker(buildings: buildings); }); return result; } const BeeHouseCascadePicker({Key? key, required this.buildings}) : super(key: key); @override _BeeHouseCascadePickerState createState() => _BeeHouseCascadePickerState(); } class _BeeHouseCascadePickerState extends State { List _buildings = []; int _pickBuildingIndex = 0; EstateCascadeModel? get _pickedBuilding { if (_buildings.isEmpty) { return null; } return _buildings[_pickBuildingIndex]; } int _pickUnitIndex = 0; Unit? get _pickedUnit { if ((_pickedBuilding?.childList ?? []).isEmpty) { return null; } return _pickedBuilding?.childList[_pickUnitIndex]; } Floor? get _pickedFloor => _pickedUnit?.floors[_pickFloorIndex]; int _pickFloorIndex = 0; House? get _pickedHouse => _pickedFloor?.houses[_pickHouseIndex]; int _pickHouseIndex = 0; PickedHouseModel get pickedHouseModel => PickedHouseModel( building: _pickedBuilding, unit: _pickedUnit, floor: _pickedFloor, house: _pickedHouse, ); FixedExtentScrollController _unitController = FixedExtentScrollController(); FixedExtentScrollController _floorController = FixedExtentScrollController(); FixedExtentScrollController _houseController = FixedExtentScrollController(); @override void initState() { _buildings = widget.buildings; super.initState(); } @override void dispose() { _unitController.dispose(); _floorController.dispose(); _houseController.dispose(); super.dispose(); } @override Widget build(BuildContext context) { return BeePickerBox( onPressed: () { Get.back(result: pickedHouseModel); }, child: Row( children: [ Flexible( child: CupertinoPicker( onSelectedItemChanged: (int value) { _pickBuildingIndex = value; // _pickUnitIndex = 0; // _pickFloorIndex = 0; // _pickHouseIndex = 0; _unitController.jumpToItem(0); _floorController.jumpToItem(0); _houseController.jumpToItem(0); setState(() {}); }, itemExtent: 100.w, children: _buildings .map((e) => Center( child: Padding( padding: EdgeInsets.only(left: 20.w, right: 20.w), child: Text(e.name, textAlign: TextAlign.center), ), )) .toList(), ), ), Flexible( child: CupertinoPicker( onSelectedItemChanged: (int value) { _pickUnitIndex = value; // _pickFloorIndex = 0; // _pickHouseIndex = 0; _floorController.jumpToItem(0); _houseController.jumpToItem(0); setState(() {}); }, itemExtent: 100.w, children: (_pickedBuilding?.childList ?? []) .map((e) => Center( child: Padding( padding: EdgeInsets.only(left: 20.w, right: 20.w), child: Text(e.name, textAlign: TextAlign.center), ), )) .toList(), ), ), Flexible( child: CupertinoPicker( onSelectedItemChanged: (int value) { _pickFloorIndex = value; // _pickHouseIndex = 0; _houseController.jumpToItem(0); setState(() {}); }, itemExtent: 80.w, children: (_pickedUnit?.floors ?? []) .map((e) => Center( child: Padding( padding: EdgeInsets.only(left: 20.w, right: 20.w), child: Text(e.name, textAlign: TextAlign.center), ), )) .toList(), ), ), Flexible( child: CupertinoPicker( onSelectedItemChanged: (int value) { _pickHouseIndex = value; setState(() {}); }, itemExtent: 80.w, children: (_pickedFloor?.houses ?? []) .map((e) => Center( child: Padding( padding: EdgeInsets.only(left: 20.w, right: 20.w), child: Text(e.name, textAlign: TextAlign.center), ), )) .toList(), ), ) ], )); } }