init repo that's a lot of s**t code. I just upload this repo not the author.

hmxc
小赖 4 years ago
commit 7a1b507801

61
.gitignore vendored

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# Miscellaneous
*.class
*.log
*.pyc
*.swp
.DS_Store
.atom/
.buildlog/
.history
.svn/
# IntelliJ related
*.iml
*.ipr
*.iws
.idea/
# Visual Studio Code related
.vscode/
# Flutter repo-specific
/bin/cache/
/bin/mingit/
/dev/benchmarks/mega_gallery/
/dev/bots/.recipe_deps
/dev/bots/android_tools/
/dev/docs/doc/
/dev/docs/flutter.docs.zip
/dev/docs/lib/
/dev/docs/pubspec.yaml
/packages/flutter/coverage/
version
# packages file containing multi-root paths
.packages.generated
# Flutter/Dart/Pub related
**/doc/api/
.dart_tool/
.flutter-plugins
.flutter-plugins-dependencies
.packages
.pub-cache/
.pub/
/build/
flutter_*.png
linked_*.ds
unlinked.ds
unlinked_spec.ds
# .flutter version manager related
.fvm/flutter_sdk
# Coverage
coverage/
# Exceptions to above rules.
!**/ios/**/default.mode1v3
!**/ios/**/default.mode2v3
!**/ios/**/default.pbxuser
!**/ios/**/default.perspectivev3
!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages

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# This file tracks properties of this Flutter project.
# Used by Flutter tool to assess capabilities and perform upgrades etc.
#
# This file should be version controlled and should not be manually edited.
version:
revision: 8af6b2f038c1172e61d418869363a28dffec3cb4
channel: stable
project_type: app

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# akuCommunity
A new Flutter project.
## Getting Started
This project is a starting point for a Flutter application.
A few resources to get you started if this is your first Flutter project:
- [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab)
- [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook)
For help getting started with Flutter, view our
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

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gradle-wrapper.jar
/.gradle
/captures/
/gradlew
/gradlew.bat
/local.properties
GeneratedPluginRegistrant.java

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def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterRoot = localProperties.getProperty('flutter.sdk')
if (flutterRoot == null) {
throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.")
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
def keystoreProperties = new Properties()
def keystorePropertiesFile = rootProject.file('key.properties')
if (keystorePropertiesFile.exists()) {
keystoreProperties.load(new FileInputStream(keystorePropertiesFile))
}
apply plugin: 'com.android.application'
apply plugin: 'kotlin-android'
apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle"
android {
compileSdkVersion 28
sourceSets {
main.java.srcDirs += 'src/main/kotlin'
}
lintOptions {
disable 'InvalidPackage'
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.akuCommunity.app"
minSdkVersion 18
targetSdkVersion 28
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
signingConfigs {
release {
keyAlias keystoreProperties['keyAlias']
keyPassword keystoreProperties['keyPassword']
storeFile keystoreProperties['storeFile'] ? file(keystoreProperties['storeFile']) : null
storePassword keystoreProperties['storePassword']
}
}
buildTypes {
release {
release {
signingConfig signingConfigs.release
minifyEnabled true
useProguard true
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
}
flutter {
source '../..'
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
}

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.akuCommunity.app">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.akuCommunity.app">
<!-- io.flutter.app.FlutterApplication is an android.app.Application that
calls FlutterMain.startInitialization(this); in its onCreate method.
In most cases you can leave this as-is, but you if you want to provide
additional functionality it is fine to subclass or reimplement
FlutterApplication and put your custom class here. -->
<application
android:name="io.flutter.app.FlutterApplication"
android:label="小蜜蜂智慧社区"
android:icon="@mipmap/logo">
<activity
android:name=".MainActivity"
android:launchMode="singleTop"
android:theme="@style/LaunchTheme"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
android:hardwareAccelerated="true"
android:windowSoftInputMode="adjustResize">
<!-- Specifies an Android theme to apply to this Activity as soon as
the Android process has started. This theme is visible to the user
while the Flutter UI initializes. After that, this theme continues
to determine the Window background behind the Flutter UI. -->
<meta-data
android:name="io.flutter.embedding.android.NormalTheme"
android:resource="@style/NormalTheme"
/>
<!-- Displays an Android View that continues showing the launch screen
Drawable until Flutter paints its first frame, then this splash
screen fades out. A splash screen is useful to avoid any visual
gap between the end of Android's launch screen and the painting of
Flutter's first frame. -->
<meta-data
android:name="io.flutter.embedding.android.SplashScreenDrawable"
android:resource="@drawable/launch_background"
/>
<intent-filter>
<action android:name="android.intent.action.MAIN"/>
<category android:name="android.intent.category.LAUNCHER"/>
</intent-filter>
</activity>
<!-- Don't delete the meta-data below.
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
<meta-data
android:name="flutterEmbedding"
android:value="2" />
</application>
<!-- 保存照片到相册 -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- 打开相册选取图片 -->
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<!--获取相机权限-->
<uses-permission android:name="android.permission.CAMERA" />
<!-- <activity android:name="com.apptreesoftware.barcodescan.BarcodeScannerActivity"/> -->
<!--获取网络-->
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.BLUETOOTH"/>
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN"/>
<uses-permission-sdk-23 android:name="android.permission.ACCESS_FINE_LOCATION"/>
</manifest>

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package com.akuCommunity.app
import io.flutter.embedding.android.FlutterActivity
class MainActivity: FlutterActivity() {
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" />
<!-- You can insert your own image assets here -->
<!-- <item>
<bitmap
android:gravity="center"
android:src="@mipmap/launch_image" />
</item> -->
</layer-list>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Theme applied to the Android Window while the process is starting -->
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when
Flutter draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item>
</style>
<!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your
Flutter UI initializes, as well as behind your Flutter UI while its
running.
This Theme is only used starting with V2 of Flutter's Android embedding. -->
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar">
<item name="android:windowBackground">@android:color/white</item>
</style>
</resources>

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.akuCommunity.app">
<!-- Flutter needs it to communicate with the running application
to allow setting breakpoints, to provide hot reload, etc.
-->
<uses-permission android:name="android.permission.INTERNET"/>
</manifest>

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buildscript {
ext.kotlin_version = '1.3.50'
repositories {
// google()
// jcenter()
maven { url 'https://maven.aliyun.com/repository/google' }
maven { url 'https://maven.aliyun.com/repository/jcenter' }
maven { url 'http://maven.aliyun.com/nexus/content/groups/public' }
}
dependencies {
classpath 'com.android.tools.build:gradle:3.5.0'
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
}
}
allprojects {
repositories {
// google()
// jcenter()
maven { url 'https://maven.aliyun.com/repository/google' }
maven { url 'https://maven.aliyun.com/repository/jcenter' }
maven { url 'http://maven.aliyun.com/nexus/content/groups/public' }
}
}
rootProject.buildDir = '../build'
subprojects {
project.buildDir = "${rootProject.buildDir}/${project.name}"
}
subprojects {
project.evaluationDependsOn(':app')
}
task clean(type: Delete) {
delete rootProject.buildDir
}

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org.gradle.jvmargs=-Xmx1536M
android.enableR8=true
android.useAndroidX=true
android.enableJetifier=true

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#Fri Jun 23 08:50:38 CEST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.2-all.zip

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storePassword=123456
keyPassword=123456
keyAlias=akucommunity.keystore
storeFile=key/akucommunity.keystore

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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
include ':app'
def localPropertiesFile = new File(rootProject.projectDir, "local.properties")
def properties = new Properties()
assert localPropertiesFile.exists()
localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) }
def flutterSdkPath = properties.getProperty("flutter.sdk")
assert flutterSdkPath != null, "flutter.sdk not set in local.properties"
apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle"

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include ':app'

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